HTML5+CSS on Canvas 3D WebGL (TM) Library

opacity3D Library Method

Short Description: Set opacity of 3D surfaces

Signature: x.opacity3D (f[,t])
Class: taccgl3DObject Class

Sets the opacity of the 3D Object. f must be a value in the range 0 ... 1, whereby 1 means fully opaque and 0 fully transparent. If t is given, the same rules apply. Then there will by an animation performed animating the opacity from f to t.

This value does not apply for surfaces that are UV Mapped or for the HTML material. For these surfaces the inherited Light and Shadow methods of the Transition Class apply.

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