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Texture Methods
Textures are images mapped on the surface of the animated object.
Texture
-methods set options and parameters that control the image mapped, including size, position, blending, transparency, color etc.
transition.alpha
- Set Texture Opacity
transition.color
- Set color / color animation
transition.bgColor
- Set background color / color animation
transition.paint
- Paint HTML element on texture canvas
transition.texClear
- Clear Portion of Texture Canvas
transition.texmove
- Texture animation
transition.blend
- Set transparency values/set up blend animation
transition.texCan
- Select texture Canvas
transition.mapActor
- Map other HTML element and paint
transition.mapElement
- Map other HTML element
transition.map
- Map rectangular portion of texture canvas
transition.map1
- Animate mapped rectangular portion of texture canvas
transition.mapA
- Set end point of texture animation to start point
transition.mapMirrorY
- Mirror texture in Y direction
transition.mapMirrorX
- Mirror texture in X direction
transition.mapRelative
- Map texture relative to current HTML element
transition.mapClip
- Clip mapped texture
transition.mapClipToElement
- Clips the currently mapped texture to the size of the animated object
transition.mapScale
- Scales the mapped texture
Next Page:
transition.alpha
- Set Texture Opacity
Previous Page:
transition.clipA
- Clipping Animation
Transition Class
taccgl™ - HTML5+CSS on Canvas 3D WebGL™ Library
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Tutorial
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Manual Structure
Canvas Operation
Coordinate System
Texture Canvas
taccgl Transitions
Lighting
Shadows
Class Structure
taccgl Class
Transition Class
Motion
Shape
Texture
transition.alpha
transition.color
transition.bgColor
transition.paint
transition.texClear
transition.texmove
transition.blend
transition.texCan
transition.mapActor
transition.mapElement
transition.map
transition.map1
transition.mapA
transition.mapMirrorY
transition.mapMirrorX
transition.mapRelative
transition.mapClip
transition.mapClipToElement
transition.mapScale
Light and Shadow
Control
HTMLControl
Visibility Control
Advanced Visibility Control
Modification
transition.Shader
Info
taccglFlexiBorder Class
taccglMultiFace Class
taccglDddBox Class
taccglMulti Class
taccglMaterial Class
Eye Class
LightSource Class
taccglShaderConfig Class
taccglOBJFile Class
taccglMTLFile Class
taccgl3DObject Class
Controller Class
Installing the Library
Embedding into HTML
Responsive and Mobile Layouts
2D Canvas Context
Compatibility
Restrictions
Selected Issues
Version History
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