ddmode Properties of taccgl
Short Description: Returns if 2D or 3D canvas is used
|Signature: || || taccgl.ddmode|
ddmode, dddmode are read-only boolean properties.
dddmode is true if a 3D canvas (WebGL™) is used. ddmode is true if a 2D canvas is used.
If no canvas feature is detected, both properties are false. Both properties are never true simultaneously.
Normally ddmode, dddmode are set during
initialization and are false before that. actor and a
couple of other methods do the initialization automatically and
you can do it explicitly using begin.
ddmode, dddmode can also change spontaneously after
running an animation , e.g. if there is an error in 3d context and
taccgl falls back into 2d context, or if animations are too slow and
taccgl becomes completely inactive.
WebGL™ is a trademark of the Khronos Group Inc.